AT&T 3G in Las Vegas
While I was in Las Vegas for MIX10, I couldn’t suppress my inexplicable urge to run as many speedtests as I could muster. Of course, I was packing the usual iPhone 3GS with AT&T. Sadly, nearly the entire visit speeds were barely 250 kilobits/s down, 220 kilobits/s up, if I could even get the speedtest.net application to run. Take a look at the following:
This data is from 13 tests taken during my 3 day stay. They’re from over 3G UMTS when it did work, and GSM EDGE when it didn’t, and that was virtually the entire time. 3G was either slow, or didn’t work at all; switching to EDGE was the only way to do anything.
How is this possible?
Now, it’s fair to say that some of this is sampling bias and the fact that I was at a conference, but even then, there’s no excuse. This is a city used to a huge flux of visitors in a short time for trade conferences. Frankly, I can only begin to imagine how overloaded networks are during major conferences like E3.
Take a look at the following plot of the average speeds for each day:
Can you spot which three days are the ones I’m talking about? Note that on the 16th, I couldn’t even get a test to run to completion; it just didn’t work. There’s nothing more to really say about the issue than simply how bad this is. If this is the kind of performance AT&T users see and complain so vocally about in the San Fransisco Bay Area and Manhattan, I can completely understand. Frankly, I can see no other reason for that kind of performance degradation other than congestion.